Happy Canada Day. I’m going to try and keep today’s post nice and short today, on account that it’s a holiday here in Canada! There are things to do! For today’s artwork I got started on something brand new. It’s a walker thing from the upcoming space exploration video game, No Man’s Sky.
Category Archives: Work in Progress
This category is reserved for artwork that is yet unfinished. Usually for artwork I expect to be working on again soon.
Horizon Complete: Day 326
All the work I’ve put into this picture over the past – oh I dunno – 10 days or something, really paid off, eh? I’ve pretty much said it in every post since I started this Horizon: Zero Dawn project, but I’m super happy with how the process went. I truly don’t believe that there’s anything going on in this picture that, at this time, I could of done any better. So, I’m quite proud of this one in particular.
Title Goes Here: Day 325
So my drawing time today ended up being a little more condensed than I thought it was going to be. Not that it’s a big deal or anything, it’s just going to take me another day or so to get this picture all finished up. That being said, I was still able to get a bunch of that ground finished up today. I still believe that I’m a day or two away from completion, however.
Perfect Sky: Day 324
I finally feel like I’ve nailed down that perfect sky! I think it looks pretty spectacular. I used the actual Photoshop Render Clouds option to get it started. Then I used a fluffy brush to spread some different colors around. This is what I came up with. It actually looks like storm clouds, and such. I couldn’t be any happier with it.
Rain Rain Rain: Day 323
Every single time I post an update for this Photoshop painting, I change the sky in the background. I just can’t get those clouds to look exactly how I want them to. It’s not frustrating as of yet. Nothing like that. I’ll just have to keep messing around with it until I get it right. I also added a lot more rain, but I’m not sure if that was a good move or not. All I know is that the background looks separated from the rest of the image, and that’s no good.
Lessons: Day 322
Now it’s all starting to come together… I don’t think there’s been a project that I’ve worked on during the past year where I’ve learned more than I have with this one. Since the start of this Horizon piece, I’ve built up a bunch of new techniques (and learned some valuable lessons) that I will most definitely be using in future projects. Building layers upon layers, blending with the mixer brush in subtle ways that I haven’t tried previously, etc.
Sky: Day 321
Only worked on this for about an hour today as time just flew by faster than I anticipated and I have other things to do today. Even so, I was able to paint a nice background sky, a mound for the lovely Horizon protagonist to stand on, and I connected the mech creature’s head to the rest of it’s body. I also removed the black outline from the creature, and I’m shocked at how much better it’s looking this way.